The tutorials I was referring to are:
- monoclestudios.com/cocos2d_whitepaper.ht
ml - www.cocos2d-iphone.org/wiki/doku.php/pro
g_guide:hello_world - morethanmachine.com/macdev/
On the part where you add the "external" folder into the project, a lot of the sub-folders inside had to be deleted for the project to even compile (in addition to deletions recommended by the above tutorials).
- Box2D wouldn't compile so I had to remove it.
- libpng had a duplicate main symbol as pngtest.c declares a main function too. Deleting the entire folder didn't seem to cause any problems so off it goes.
- Deleted TouchJSON folder too as a precautionary measure since one of the tutorials mentioned that it wasn't really needed.
Lastly, the HelloWorld class in the examples sub-classed CCLayer, a class I couldn't find in 0.82. I changed it to sub-class the Layer class and the HelloWorld demo worked fine.
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